Accepted Papers
Paper 1: Training Bachelor Students to Design Better Quality Web Apps: Preliminary Results from a Prospective Empirical Investigation
- Sabato Nocera, Rita Francese and Giuseppe Scanniello
Paper 2: A Mixed Reality Approach for Innovative Pair Programming Education with a Conversational AI Virtual Avatar
- Gilda Manfredi, Ugo Erra and Gabriele Gilio
Paper 3: Investigating Factors Influencing Students’ Assessment of Conceptual Models
- Marian Daun and Jennifer Brings
Paper 4: Collecting cognitive strategies applied by students during test case design
- Felix Cammaerts, Monique Snoeck and Ana C. R. Paiva
Paper 5: Feedback as a process in a large semi-capstone software engineering course
- Marius Mikalsen and Torgeir Dingsøyr
Paper 6: Gamification of Business Process Modeling Notation education: an experience report
- Giacomo Garaccione, Riccardo Coppola, Luca Ardito and Marco Torchiano